Dawn of Defiance

Poking the Nest

The evening began with our intrepid heroes completing final checks before embarking on the mission. When everyone was satisfied, the group loaded into the modified TIE Bomber and docked with the light freighter. The two ships quickly hit orbit and made the calculations for the jump to hyperspace.

Exiting hyperspace, the characters’ ship detached and came under Scott’s control. Deftly navigating through the radiation belts, the ship made planetfall. Some quick discussion followed with the group heading off on foot.

The first obstacle they faced was a 80-meter high cliff. As the group was assessing the cliff, Thuquo Reed noticed something, a beast of ginormous proportions. A rock then leaped to life and unfurled itself. An arqet stood glowering at the group, then charged.

Reed deftly drew his blaster and fired into the beast’s torso. The group was assaulted by the sound and smell of seared flesh, but the creature continued it’s attack. Abon immediately began climbing and the others readied weapons. Shots were fired but it returned to Reed to fell the arqet. For good measure, David Gibson shot the arqet in the head.

The group then began the climb. On a couple of occassions, Scott lost his grip and began to fall before he managed to catch himself. The rest of the climb was easy to make.

The group topped the cliff to see the garrison in the distance. Between them and it was a perimeter fence though. Using the radiation interference and some deceptive ingenuity, the group managed to breach and disguise the opening as an attack by the arqet at the bottom of the cliff.

The next hurdle was gaining entrance into the garrison. The group accomplished this by infiltrating the sewage system of the garrison. They emerged in the Waste Management Control Room and two technicians. A quick hand-to-hand and melee fight erupted with both of the technicians being killed.

The group then infiltrated to the Command Level. Making their way into the Computer Core Room, another quick firefight ensued with the technician/operators being dealth with quickly. Elkin quickly began slicing into the computer core, quickly locating the file they were seeking. At the same time, Abon began wreaking havoc with the garrison’s internal systems.

Abon had an insight into locating the physical drive that the data was stored on and removing it as well. After a quick search of cyberspace and physical space, the drive was located and recovered.

Then they party began their escape. Moving back down the turbolifts, the characters stole a triplet of speeder bikes and made for the landing site. Almost immediately, they noticed a squad of Storm Commandos pursuing them. The race to the ship began.

After some fancy driving, the group arrived at the ship before their pursuers. They arrived just in time to see three other speeder bikes, two Scout Troopers and Li Donos, leaving the area. On the ramp of the ship, Nomi Roeder lay shot in the back, dying.

The characters laoded the ship and took off. Almost immediately they were engaged by four TIE fighters. Fancy flying by Scott Elventist and sharp shooting from the gunners quickly dispatched three of the TIEs and forced the last to retreat.

At the same time, Elkin began trying to apply first aid to Nomi and stabilize her. Her efforts were in vain though as Nomi died. She managed to give the name Dannith and Mos Eisley before she died, however.

Reaching orbit, the characters saw a Mon Calamari Cruiser drop out of hyperspace and disgorge squadrons of X-Wings and Y-Wings to cover their escape. A good thing too, as two Star Destroyers were spotted on an intercept course.

Scott flew them back to their mothership and quickly docked, everyone transferring out of the TIE bomber. The freighter crew had the calculations for Arun IV ready and immediately jumped away.


This is the first adventure in the campaign.

The adventure began with the characters arriving on the planet Neftali. All of the characters had been summoned there by a holonet mail from a woman named Nomi Roeder requesting they attend a meeting about a job offer. Characters were enticed to come with the offer of 1,000 credits and cost of expenses.

The crew of Unnamed Ship picked up two passengers and flew off. Once on Neftali, the characters went to the guest quarters and booked a room. The registration droid QH-4K then gave them the details of the meeting location.

The characters left and went to Exovar’s Emporium where they met up with Nomi in one of the rendezvous rooms of the cantina. Entering, they met Nomi and her partner Li Donos.

She informed the characters that she wanted to hire them to steal an unspecified piece of data from a competitor. The catch was that they would have to agree to the mission blind and agree to disable all subspace radios and tracking abilities on the ship before they would be given any details. Presumably, this was to prevent leaking the mission and warning the target. For these conditions, she offered an additional 4,000 credits today and 5,000 upon successful completion.

Other details of the agreement were that the characters would isolate themselves on an unnamed planet and undergo mission rehearsal/training under the careful eye of Li. Li briefly described what it would entail and then left.

The characters began negotiations at that point. Pointed questions were sidestepped or answered with statements to the effect of, “We’re paying a lot of money for no questions.” Some of the characters were unhappy, but they successfully negotiated with her garnering an additional 1,000 credits per person.

With negotiations complete, the characters decided to leave. Outside of the rendevous room, two ISB agents and a patrol of six COMPNOR officers had locked down Exovar’s. One of the ISB agents appeared to identify Nomi and began maneuvering the COMPNOR officers to capture her.

A brief firefight ensued, of which it quickly became apparent that the Imperials were using deadly force. The characters put down enough fire to suppress the Imperials and force them to take cover. Thus, giving them the space to make it out of the cantina, though not before Nomi was wounded. Some quick thinking by Gibson locked and disabled the door, buying the characters the time to make it back to their ship.

The characters made their escape from Neftali and after a quick hyperspace jump, set coordinates for the Arun system. The group had one week in hyperspace, of which they took the time to learn more details of the job and get to know one another. The characters had been hired by Black Sun because their reputations were good enough to accomplish the mission but still unknown enough to travel discreetly from system to system and not raise any alarms. The job it turned out was to steal a list of cache sites from a rival pirate group.

Arriving on Arun IV, the characters were greeted by Li Donos in front of two Systech S-72s. Li then laid out the training regimen for them. Each day, no less than two sorties would be flown by the best two pilots in the group, everyone would run the obstacle course, and mission-specific skills would be trained and rehearsed. Li told them this would continue until conditions were right on Calos VII for them to take advantage of environmental and manning variables to maximize the chances of success.

After almost three weeks, that word finally came. The characters then repositioned to a staging point, where all the equipment they had requested was waiting for them. Along with a modified TIE Bomber. Modifications had been made to the bomb bay to hold up to six personnel and been retrofitted with advanced countermeasures/jamming systems and two turreted blasters, one top and one on the belly. It wouldn’t pass close scrutiny, but it’d get them on Calos VII within walking distance of the target.

The target was the big surprise, though. It wasn’t a rival pirate organization, it was an Imperial garrison. With the battle between the Empire and Rebels heating up, it was leaked that the garrison on Calos VII had a list of every ISB agent in five systems stored in the mainframe. That was the item the characters were to steal. The filename of the list was MGF-9144-XDS.

The session ended with the characters making final preparations for the mission. It was at this point that Keith overheard part of a conversation between Nomi and Li that he wasn’t supposed to. Li was very concerned about Nomi going on this mission because the odds of success were so low. The discussion escalated into an argument that ended with Li telling her it was her decision and warning her that she’d have to live with the consequences.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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